Computing Books written by Jean Frost

The following is a list of Computing Books written by Jean Frost in the Centre for Computing History collection. It is not an exhaustive list of and other books may have been published. If you have a book that you would like to donate to our collection, please view our donations page.

There are 3 Computing Books written by Jean Frost in our collection :
Order By : Title - Release Date - Publisher
Instant Arcade Games for the BBC Micro Date: 1983 Instant Arcade Games for the BBC Micro

For the newcomer to computing, Jean Frost's Instant Arcade Games will be nothing short of a revelation. With little or no knowledge of BASIC, you can still take a suite of 'skeleton' programs and create your own arsenal of dynamic and totally unique arcade games.

Publisher: Pan Books
Author: Jean Frost
Platform: BBC Micro

Instant Arcade Games for the Dragon 32 Date: 1983 Instant Arcade Games for the Dragon 32

Publisher: Pan Books Ltd
Author: Jean Frost
Platform: Dragon 32

Instant Arcade Games for the Sinclair ZX Spectrum Date: 1983 Instant Arcade Games for the Sinclair ZX Spectrum

For the newcomer to computing, Jean Frost's Instant Arcade Games will be nothing short of a revelation.  With little or no knowledge of BASIC, you can still take a suite of 'skeleton' programs and create your own arsenal of dynamic and totally unique arcade games. This is not just another collection of listings, but a library of software that also serve as one of the most accessible introductions to structured programming ever written. For Spectrum users who already write their own software, Instant Arcade Games offers an invaluable library of imaginative subroutines and user-defined graphics to enhance the efficiency and visual impact of their game programs. Spaceships, motherships, firing and scoring routines - the book is packed with ready-made modules that can be slotted into virtually any kind of arcade-style program.

Publisher: Pan Books
Author: Jean Frost
Platform: Sinclair ZX Spectrum

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